I manage a team of 9 dedicated to measuring, curating, and creating every day conversation between EA and our players across a portfolio of 16 games.
Social Intelligence allows us to precisely quantify what it is our gamers are talking about. We use this intelligence to help evolve the content and community strategy for our games in real time. It also allows us to identify industry trends and topics - such as popular hashtags - and join those conversations.
We also use social intelligence to drive regular conversations with our internal partners to help form decisions and adjust campaigns as they progress. No use in continuing a campaign if the community isn't responding the way we anticipated.
Conversation curation involves creating response messaging and scaling it across the business. Anticipating the thousands of that will come in from our community allows us to create conversation guides that lead to human conversations, not robotic responses that can come from a response messaging document.
Finally, we create real-time content - based on social intelligence - that helps drive every day conversation within our channels.
Titles:
Currently manage a team of 9 that span across all EA titles. Primary examples include:
(2015) Star Wars: Battlefront
(2015) Need for Speed
(2016) Mirror's Edge: Catalyst
(2016) Unravel
Previous positions held at EA:
Senior Digital Marketing Manager | EA (All Labels) | August 2013 to July 2014
Performed comprehensive audits of online marketing performance
Devised strategies to target the right consumer with the right message at the right time
Managed unique strategies across the different social media platforms available today
Created and executed testing schedules across multiple digital marketing platforms
Managed a team of Digital Communication Specialists to quickly and efficiently create reports
Worked with video production teams to optimize video performance on various channels
Worked with companies like YouTube, Facebook, and Twitter to keep EA updated on the platforms
Titles:
(2015) Maxis (The Sims)
(2015) Battlefield: Hardline
(2015) Star Wars: Battlefront
(2016) Mirror's Edge
Senior Online Marketing Manager | EA Games | June 2013 to August 2013
Created comprehensive online marketing strategies that worked towards and met specific awareness, engagement, and conversion goals.
Optimized the consumer journey from first touch points all the way to conversion on a variety of platforms including; Twitter, Facebook, YouTube, and franchise portals such as http://NeedforSpeed.com
Aligned the efforts of our marketing department with those of our internal partners such as Public Relations, Product Marketing, Demand Planning, Consumer Insights, and Advertising.
Applied the best practices of performance marketing to our campaigns in an effort to always get the best bang for our buck.
Completed all of the above while carefully maintaining the franchise's Social Communication and Online Marketing budget.
Titles:
(2012) Dead Space
(2012) Need for Speed: Most Wanted
Examples: http://NeedforSpeed.com (during 2012)
Social Communications / Online Marketing | EA Games | May 2011 to June 2013
Created complete social media campaigns that aligned with specific acquisition goals for each title.
Established and updated online social media destinations such as Facebook, Twitter, or YouTube.
Investigated potential new media touch points such as Pinterest and Instagram.
Organized and executed content plans that enforce the unique selling points for each product.
Documented asset and messaging performance in each channel in order to optimize performance.
Constructed detailed Sentiment Reports to document and share out what our community is saying.
Collaborating with internal PR teams to construct messaging and responses for our community.
Titles:
(2011) Alice: Madness Returns
(2011) Shadows of the Damned
(2011) Syndicate
(2012) Dead Space 3
(2012) Need for Speed: Most Wanted





